Nomad starts with a cheap and highly effective unit, the , which is great for pushing workers early. However, its complexity ramps up significantly after wave 6, making it a bit more demanding than the others on this list.
A popular opener that can hold waves 1–3 without additional units.
Watch your opponent's build. If they have mostly heavy armor, send mercenaries with magic damage to exploit their weakness. Getting Started
Push workers aggressively. Early waves are predictable. Take calculated risks to establish an early income lead. legion td guide
Do not just build random high-tier units. Legion TD is about .
Never group all your tanks into a single clump. If a wave features area-of-effect (AoE) damage or cleave, your entire frontline will melt simultaneously.
: Offer less income but have powerful passive abilities to break enemy lines. Only send these when you are confident they will cause a significant "leak" (over 20%). Worker Benchmarks As a rule of thumb, train 1 worker for every 40 Mythium your opponent spends on you. Nomad starts with a cheap and highly effective
Hoarding your Mythium over two or three rounds to unleash a massive, coordinated attack alongside a specific boss or heavy wave. Identifying "Break" Waves
To communicate with your team and understand build guides, familiarize yourself with these terms:
You build workers (Peasants) who mine essence. Essence is used to upgrade your units. Watch your opponent's build
To master Legion TD, stop focusing on "not leaking" and start focusing on . A player who leaks 30% on Wave 2 but has +7 income by Wave 4 will destroy the player who has 0 leaks but 0 income by Wave 10.
Certain waves are notoriously difficult and serve as primary targets for massive mythium sends:
Your fighters automatically battle waves of incoming creeps. If your units die, the remaining creeps leak into your King/Castle's area.
Waves with many small creeps need AoE (Area of Effect), while few big creeps need single-target DPS. Key Early Waves: Wave 3: A common "send" wave; watch your defenses.
The final line of defense. If you leak, your units (and the mercenaries you sent) fight at the opponent's king. If you lose all your king's health, you lose the game. 2. Mastermind Selection (2026 Update)