Starsector Additional Console Commands Better !exclusive! -

runcode PlanetAPI star = ((StarSystemAPI) $loc).getStar(); if (star != null) $loc.addCustomEntity(null, null, "stable_location", "neutral").setCircularOrbitPointingDown(star, VectorUtils.getAngle($playerFleet.getLocation(), star.getLocation()), 0f, 2000f, 1000f); This single line of code, entered into the console, interacts with the game's codebase directly, identifying the system's star and spawning an orbital entity around it. The possibilities with runcode are endless for those willing to learn the game's API.

AddShip [hull_id] [amount] : Spawns specific ships (e.g., addship onslaught 3 ). AddCredits [amount] : Instantly adds money to your account. starsector additional console commands better

: Additional commands allow you to bypass hours of hunting for specific blueprints or rare hulls. runcode PlanetAPI star = ((StarSystemAPI) $loc)

Instantly dumps every custom hull from a specific faction mod into your local space station storage. 🔬 Next-Level Commands: Deep Sandbox Modification AddCredits [amount] : Instantly adds money to your account

Are you trying to fix a or save file issue?

: Toggles consumption on or off for long-range exploration.

LunaLib is a popular library mod that provides an in-game settings GUI. Many large mods use it, and many also offer built-in integration with Console Commands. For instance, the mod allows you to spawn entire custom systems into an existing save via Console Commands or LunaSnippets from LunaLib. Note: For proper compatibility, ensure you have LunaLib version 1.7.4 or later if you're using mods like D-MOD Services.