-eng-: That Girl Quest -back Alley Angel -rj189700- |top|

: Loop back to the far eastern area to track the target once more, triggering switch s120 . Step 3: Claiming the Reward

That Girl Quest ~Back Alley Angel~ presents a unique subversion of the traditional "hero’s journey" by situating its narrative within the literal and metaphorical fringes of society: the back alleys. Unlike grand epic fantasies that focus on saving kingdoms, this title focuses on localized, personal salvation, framing its protagonist as a "Back Alley Angel" who provides relief and resolution to the marginalized.

True to its title, the game is structured around a central "Quest" loop. These can range from simple delivery missions to complex social interactions that affect the protagonist’s reputation.

22 Dec 2020 — Let's catch her and bring her back to her home at City Angel Bar. Start: Travestite in back alley. Find cat in far east: s118 ON ( Hgames Wiki -ENG- That Girl Quest -Back Alley Angel -RJ189700-

Players cannot access certain advanced map sections (like the eastern areas of the back alley) until they unlock specific progress with primary NPCs, such as the "despairing man".

: Head into the back alleyways and speak with the flamboyant NPC near the trash bins to hear about the missing cat.

Anyone who hears the groaning supposedly gets cursed and has their head turn into the visage of a monster. Despite (or because of) this danger, the player takes on the role of a nameless girl who ventures into the back alley to help the various troubled residents she meets. : Loop back to the far eastern area

: Track the cat as it flees to the northwestern district. Interacting with it here triggers switch s119 to ON.

A prominent example of the game's quest architecture is the multi-stage mission centered around the . This quest highlights how the game utilizes explicit flag variables ( s118 , s119 , s120 ) to track player progress across separate map zones:

That Girl Quest ~Back Alley Angel~ (RJ189700) is a classic "city exploration" adult RPG developed by (K-Saku) . It is well-regarded for its focus on urban legends and a dense, atmospheric map that feels more alive than typical RPG Maker titles. The Story & Setting True to its title, the game is structured

: Character customization and progression are tied to various outfits that must be purchased and equipped to access certain areas or quests: Priest Outfit : Required for the temple in Shady Alley. Alchemist Outfit : Used in the Slime Citadel. Other Outfits

Progressing the story requires interacting with specific town archetypes—such as characters in the back alleys or patrons at the "City Angel Bar"—to unlock gated areas of the map. Market Context and Availability

English (Official/Fan-translated localizations also exist in Spanish) Adult Turn-Based RPG / Urban Fantasy

Players explore detailed city maps, including hidden shops, dark alleys, and residential districts. Finding shortcuts and secret locations is essential for progress.

Visually, Back Alley Angel favors contrast — stark shadows, saturated reds, and neon reflections that turn ordinary rain into something cinematic. The production leans into handheld and close coverage to create intimacy, then pulls back on key beats to remind you of the broader, unforgiving cityscape. That interplay keeps the pacing brisk; even scenes meant to linger rarely sag.