Reach 25,000 Investors in your corporation.
Reach the milestone in your main corporations.
Grants massive power generation bonuses to your terrestrial sectors. Advanced Orbit Tips and Tricks
💡 The community has created several reference images and layouts. One popular approach uses a central “spine” of connectors with workshops branching off, keeping heat‑producing modules far from sensitive workshops.
: These are the core buildings (Agriculture, Biotech, Electronics, Energy, Heavy Industry) that produce Expertise. anno 2205 orbital station guide
Whether you're struggling with heat management or trying to optimize your laboratory layouts, this guide will help you build a station that truly rules the stars. 1. Launching Your Station
Every module generates heat. Workshops function best between 20°C and 39°C .
To run the station, you must first train and transport three types of specialists from your various colonies:
Ultimate Anno 2205 Orbital Station Guide: Mastering the Orbit DLC Reach 25,000 Investors in your corporation
The core hubs. They generate the base power and cooling needed to sustain attached workshops.
Between the main trees, you will find green bubble nodes that provide crucial perks for your space station. These can include:
The station features five distinct types of workshops, each contributing to different research branches, as detailed on the Anno 2205 Wikia .
Shield radius upgrades are the “green bubbles” between the technology trees in the Nexus. Investing Expertise in these upgrades is essential, because space on the station is limited and you will eventually need to accommodate up to 12 fully‑fledged workshops. Advanced Orbit Tips and Tricks 💡 The community
Research Points are also generated by having on the ground (a late-game building requiring Executives), creating a positive feedback loop where a wealthy population fuels orbital advancement. The most expensive research nodes require tens of thousands of Research Points, enforcing a long-term strategic commitment.
Modules must be snapped together in a continuous chain. If a heat-producing module is not connected to a cooling module within its allowed range, it will overheat and shut down.
When you arrive in the Orbital Sector, you won't find vast tracts of land to pave over. You are given a central "Hub" station. Expanding this station is done by snapping together . There are no residential modules here—your population stays on Earth. The station is purely a high-tech industrial and administrative hub.