| Slider | Value | Reason | |--------|-------|--------| | | 12–13 | Lifts the eye area. | | Brow Width | 10 | Default is fine. | | Cheekbone Height | 9–10 | Reduces gaunt look. | | Cheekbone Width | 11 | Slight width softens face. |
Some armors (like Glass or Thieves Guild armor) fit a more delicate character design better than heavy, bulky armor.
Keep this short; long noses in vanilla often look pointed or sharp. The Eyes
This tab controls the overall geometry. The goal here is to reduce harsh angles. skyrim female character creation beautiful no mods
| Category | Key Customization Options | | :--- | :--- | | | Race, Gender, Weight, Name | | Facial Features | Nose, Eyes, Ears, Jaw, Mouth, Cheekbones | | Coloring | Skin Tone, Complexion, Blusher, Eyeliner, Lip Color | | Decorations | War Paint, Dirt, Battle Scars | | Other | Hair Style & Color, Facial Hair |
(most important slider group)
Choose rich, natural tones. Dark browns, auburns, and honey-blondes hold up best under the dynamic lighting engine of the game. 5. Testing Your Character in In-Game Lighting | Slider | Value | Reason | |--------|-------|--------|
The default female mouth options can suffer from an artificial frown.
Choose subtle shades close to the natural lip tone to prevent a painted look. Lighting and Testing
Before you start, scroll to a preset that looks vaguely like what you want, then move all "Skin Color" and "Face Color" sliders to the middle. Skyrim’s lighting in the opening sequence (the "chopping block" lighting) is notoriously harsh. Neutralizing colors first prevents you from overcompensating for the shadows. 3. Mastering the Face Shape | | Cheekbone Width | 11 | Slight width softens face
Most players agree that while vanilla faces can look "blocky" or "weathered," you can create stunning characters if you are patient with the sliders. The main hurdle is the lighting; a character that looks great in the creation menu at Helgen might look different once you step out into the sunlight.
If she looks strange: