Since light weapons have the highest swing speeds in the game, this change had a nuanced effect. While fast weapons still retained an advantage in feinting, the change created a more pronounced disparity between the fastest and slowest weapons. It made the act of feinting with a light weapon less of a "get out of jail free" card and added a small but measurable window of vulnerability.
In conclusion, the developers successfully achieved their goal: they removed the frustrating "stunlock until death" playstyle. However, they over-corrected. Light weapons now suffer from identity theft—they are not fast enough to justify the lack of damage, nor safe enough to justify the lack of range. The Deepwoken player who asks for a "Light Weapon PvP build" today is not a min-maxer; they are a historian, searching for the ghost of a meta that drowned in the patch notes. Rest in peace, dagger spam. You will not be missed, but you will be remembered.
Stay up-to-date with the latest patch notes and meta changes to ensure your build remains competitive. Happy gaming!
Essential for creating space or knocking opponents off ledges. Modify with Logstones for range.
Which (Flamecharm, Thundercall, Frostdraw, or Attunementless) you plan to run?
Unlocks Dazing Finisher and Tough Love for a 10% damage boost against charmed enemies. Post-Shrine & Endgame
To maximize your efficiency post-patch, aim for this statistical distribution before investment into your chosen Attunement:
Your stat allocation is more important than ever. You need to maximize your strengths and mitigate your weaknesses.
Enhances your dodge frames, allowing you to reposition instantly when a heavy weapon user attempts a tracking mantra. 🌪️ Mantra Selection & Synergy
The final hit of your light combo is the Flourish, which knocks your opponent away and can proc talents. Use it to reset a fight, push an enemy off a ledge, or create a moment to heal or recast mantras.
Since light weapons have the highest swing speeds in the game, this change had a nuanced effect. While fast weapons still retained an advantage in feinting, the change created a more pronounced disparity between the fastest and slowest weapons. It made the act of feinting with a light weapon less of a "get out of jail free" card and added a small but measurable window of vulnerability.
In conclusion, the developers successfully achieved their goal: they removed the frustrating "stunlock until death" playstyle. However, they over-corrected. Light weapons now suffer from identity theft—they are not fast enough to justify the lack of damage, nor safe enough to justify the lack of range. The Deepwoken player who asks for a "Light Weapon PvP build" today is not a min-maxer; they are a historian, searching for the ghost of a meta that drowned in the patch notes. Rest in peace, dagger spam. You will not be missed, but you will be remembered.
Stay up-to-date with the latest patch notes and meta changes to ensure your build remains competitive. Happy gaming!
Essential for creating space or knocking opponents off ledges. Modify with Logstones for range.
Which (Flamecharm, Thundercall, Frostdraw, or Attunementless) you plan to run?
Unlocks Dazing Finisher and Tough Love for a 10% damage boost against charmed enemies. Post-Shrine & Endgame
To maximize your efficiency post-patch, aim for this statistical distribution before investment into your chosen Attunement:
Your stat allocation is more important than ever. You need to maximize your strengths and mitigate your weaknesses.
Enhances your dodge frames, allowing you to reposition instantly when a heavy weapon user attempts a tracking mantra. 🌪️ Mantra Selection & Synergy
The final hit of your light combo is the Flourish, which knocks your opponent away and can proc talents. Use it to reset a fight, push an enemy off a ledge, or create a moment to heal or recast mantras.