Units received unique that drastically diversified battlefield tactical choices [1.2.1]. Rather than operating as simple stat-sticks, each monster species began utilizing distinctive active and passive skills, forcing players to think critically about troop composition when building raiding parties [1.2.1]. 👹 New Monster Units: The Orc & The Oni

Resolved a NullReference exception when an attacking unit's active target vanished.

Documentation & resources

The release of v0.4.0.0 introduces several critical updates: Architectural Refinement

Corrected an inheritance error where Oni units failed to produce base human progeny.

A specialized hybrid crossbreed produced by mixing Orc lineages with specific human captives [1.2.1, 1.2.6 ]. The Oni operates as a massive, greatsword-wielding brawler capable of dealing devastating close-range cleave damage [1.2.6]. 🛠️ Post-Launch Hotfixes: v0.4.0.1 & v0.4.0.2

Projectr -v0.4.0.0- -team-apple Pie-

Units received unique that drastically diversified battlefield tactical choices [1.2.1]. Rather than operating as simple stat-sticks, each monster species began utilizing distinctive active and passive skills, forcing players to think critically about troop composition when building raiding parties [1.2.1]. 👹 New Monster Units: The Orc & The Oni

Resolved a NullReference exception when an attacking unit's active target vanished. ProjectR -v0.4.0.0- -Team-Apple Pie-

Documentation & resources

The release of v0.4.0.0 introduces several critical updates: Architectural Refinement Documentation & resources The release of v0

Corrected an inheritance error where Oni units failed to produce base human progeny. 🛠️ Post-Launch Hotfixes: v0

A specialized hybrid crossbreed produced by mixing Orc lineages with specific human captives [1.2.1, 1.2.6 ]. The Oni operates as a massive, greatsword-wielding brawler capable of dealing devastating close-range cleave damage [1.2.6]. 🛠️ Post-Launch Hotfixes: v0.4.0.1 & v0.4.0.2