: Uses NVIDIA CUDA for 2× to 5× faster simulations than CPU-only solvers. Multiphysics Integration
The "Sunlight" and "Sky" components simulate atmospheric scattering, producing realistic sunsets and horizons that interact naturally with the scene's lighting. Sitni Sati AfterBurn- DreamScape And FumeFX For 3dsMax
Specialized helpers that let artists manipulate particle color, density, and shape based on age, speed, or distance from an object. : Uses NVIDIA CUDA for 2× to 5×
While FumeFX handles the "heavy lifting" of fire, AfterBurn is often preferred for localized effects like rocket trails, steam, or thick smog where art direction requires more manual control than a physics solver might allow. DreamScape: Sculpting the World While FumeFX handles the "heavy lifting" of fire,
Allows objects (like ships or torpedoes) to interact with the water surface, generating realistic wakes, splashes, and buoyant movement. Common Use Cases:
As the battleship fires its main missile, a FumeFX grid simulates the instantaneous blast. Super-heated fire and heavy, black smoke billow out of the launch tube, reacting to gravity and the forward momentum of the ship.
While AfterBurn mastered the air, set its sights on the entire horizon. It was designed to create massive, integrated environments including sea, sky, and land .